Swedish High School Adds ‘Minecraft’ Video Game to Course Curriculum

By  | 



Teenagers and video games; they just go together. But, in a rare twist, the two entities are mandatorily combining in the educational system. At Viktor Rydberg secondary school in Stockholm, Sweden, students around the age of 13 are utilizing Minecraft in their daily routines. (For reference, Minecraft is simply “a game about breaking and placing blocks.”)

The idea for incorporating the popular game into the teens’ course curriculum was inspired by a national school competition entitled, “Future City.” The goal for the contest is for classes all over Sweden to submit proposals on how to make things better in the future. Once the students began using the game, the educators saw a higher purpose. According to Monica Ekman, a teacher at the school, Minecraft can help the students prepare for the long run: “They learn about city planning, environmental issues, getting things done, and even how to plan for the future.”

Despite parents’ concerns and resistance to including Minecraft, or any sort of video games for that matter, in their childrens’ education, the instructor ensures that the lessons taught at Viktor Rydberg are academic and realistic. Among the game’s strengths: gender-neutral mechanics. Monica adds, “The boys knew a lot about it before we even started, but the girls were happy to create and build something too — it’s not any different from arts or woodcraft.”

Do you agree that Minecraft could be developmental for teens’ futures? What other games should they consider? Does your school offer a similar course? Tell us in the comments.

Watch Joey Graceffa Play Minecraft on YouTube!